Web Dev stories

Sniffing Out the CSS Olfactive API

A lot has happened in CSS in the last few years, but there’s nothing we needed less than the upcoming Olfactive API. Now, I know what you’re going to say, expanding the web in a more immersive way is a good thing, and in general I’d agree, but there’s no generalized hardware support for this yet and, in my opinion, it’s too much, too early.  

Non-Technical Website Development Using AI and Command Interfaces

Website development is shifting from traditional engineering-heavy workflows to a new model where non-technical users can build full applications using AI-driven tools and simple command-based inputs. This approach is often referred to as vibe coding — focusing on intent and outcome rather than syntax and implementation.

The design layer for your agentic tooling

CLI coding tool that generates design system specification and style guides for agentic programs like OpenCode, Claude Code, Codex, Cursor, and more.

The future of design is code and canvas

There isn’t just one way to build. For the best ideas to move forward, we need the power of code and the canvas. Claude Code to Figma is just one way we’re giving builders more choice.

Radix UI vs Base UI

Modern frontend development has shifted heavily toward custom design systems. Teams no longer want off-the-shelf UI kits that dictate colors, spacing, and layout. Instead, they want full control over styling while still getting:

Introducing Claude Sonnet 4.6

Claude Sonnet 4.6 is our most capable Sonnet model yet. It’s a full upgrade of the model’s skills across coding, computer use, long-context reasoning, agent planning, knowledge work, and design. Sonnet 4.6 also features a 1M token context window in beta.

What the AI Coding Debate Actually Agrees On

AI agents generate 98% more PRs but reviews take 91% longer. The work didn’t disappear — it moved. A synthesis of eight perspectives on where it actually went.

A programmer’s loss of identity

As an aside, I received a lot of positive feedback on that essay, thank you! (And I’m sorry that I still haven’t responded to some of you. My inbox is a disaster for a variety of reasons.) The wild thing is that I received zero negative feedback. My pet theory is that it was simply too long and nuanced for casual drive-by critics and that anyone who stuck with it did so…

From DOM to WebGL

Build a smooth horizontal parallax gallery in DOM/CSS/JS, then upgrade it to GPU-powered WebGL (Three.js) with shaders.

Claude Code for Designers: A Practical Guide

But in my early career, I worked as a full-stack developer and designer at creative agencies. Back then, we called it being a “webmaster.” You did everything: design, frontend, backend, deployments, the whole stack.

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