6 Ways to Make Authentication Systems More User-friendly
Boost customer satisfaction and loyalty by designing a safe, consistent, and user-friendly authentication system.
Boost customer satisfaction and loyalty by designing a safe, consistent, and user-friendly authentication system.
UX/UI designers use various tricks to create user-friendly interfaces: they work out information architecture, conduct usability tests, and much more. But the true UX magic happens when the main structure of an application is ready — and this magic has a name: microinteractions.
In this article, we will walk you through designing a responsive dashboard with a coded component library – Material UI, one of the best, thoroughly documented libraries of ready-made elements.
As part of an UX/UI challenge in my class, I have to cleverly redesign a part of an application of my choosing.
Most UX newbies only learn these design skills at work.
The digital behaviour traits of individualism and collectivism
The world is changed. I feel it in the water. I feel it in the earth. I smell it in the air.
Dark patterns in UX design are manipulative tactics that deceive and trick users into taking actions that primarily benefit companies, often at the expense of the user’s experience.
We’ve made some exciting changes to our newsletter’s look and feel, and we can’t wait to share them with you! We’ve listened to your feedback, so we’ve reduced the number of images to improve readability. But, we’re also a bit nervous because it’s something new for us. We’d greatly appreciate your feedback on the new design. Your thoughts are essential as we want to ensure our newsletter is the best…
Animation and accessibility are often seen as two separate powers at odds with one another. How is it possible to strike a balance between elements that move and the possible negative effects they expose to users who are sensitive to motion? Oriana García explains how her team at Mercado Libre tackled the challenge by creating guiding principles for applying animation to user interfaces and incorporating them into the team’s design…