How to create a Lottie loading animation
In this tutorial, I’ll show you how to turn a Figma animation into a Lottie loading animation using the LottieFiles plugin.
In this tutorial, I’ll show you how to turn a Figma animation into a Lottie loading animation using the LottieFiles plugin.
When I think about one of the recent projects I worked on, a question comes to mind: If I wasn’t getting paid for it, would I still take on this project? Would I dedicate the same level of effort and attention to detail? Is this something I love doing, or am I just good at it?
This week: a killer UX framework, jaw-dropping case studies, and tools you can use today.
We often spotlight wireframes, research, or tools like Figma, but none of that moves the needle if we can’t collaborate well. Great UX doesn’t happen in isolation. It takes conversations with engineers, alignment with product, sales, and other stakeholders, as well as the ability to listen, adapt, and co-create. That’s where design becomes a team sport, and when your ability to capture the outcomes multiplies the UX impact.
UX designers work on a wide range of products, from websites and simple mobile apps to advanced and complex systems. It’s often with these systems that the biggest challenges appear: making sure the product is as simple and intuitive as possible for users, and that its content is well thought out and meets their needs.
Learn how to use Lottie animations to add smooth, lightweight motion to websites, apps, games, videos and more—with no animation skills required!
After an exponential growth in users and data, daily synchronization tasks started taking hours or even days to complete. Here’s how rebuilding a data pipeline reduced latency to near real-time.
Typography can make or break a poster. Whether it’s promoting a concert, a campaign, or a product, your message has just a few seconds to catch someone’s eye.
Understanding and applying design patterns and staying updated with current trends are crucial for effective interface design.
Many designers still think in px first when creating baseline styles. But we know intellectually that various relative typography approaches are better suited to our medium in all its complexity. Better for accessibility. Better for avoiding bizarre typographic disasters linked to user preference settings, device limitations, and the unforeseen ways our overwrought styles can interact with one another.