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The Feature Trap: Why Feature Centricity Is Harming Your Product

Most product teams commonly adopt a feature-centric mindset, finding them convenient for brainstorming, drafting requirement documents, and integrating into backlogs and ticketing systems. In this article, Andy Budd shows how fixation with features might be holding you back and how making a few small tweaks to your process could make an entire world of difference.

Thomas Steeles unearths the origins of the world’s most hated font, Comic Sans

An extract from the designer’s recent publication Comic Sans, Is it Really That Bad? delves into the history of the contentious font, uncovering the story of its creation and early uses.  

Biggest collection of CSS gradients

Powered by a community of creative people, dozens of new gradients are created everyday.

Peter Yang’s 10 rules for making products that customers love

Product lead Peter Yang taps into his decade-plus career to explain why staying focused on the craft is a product manager’s superpower.  

Adobe throws XD overboard after losing out on $20bn Figma deal

It’s not a temper tantrum, it’s a business strategy…

40 years of the Mac, 40 years of Macworld

Macworld has changed a lot through the decades, but the thing that David Bunnell started more than 40 years ago is still making an impact.

Disabled buttons

Always enabled buttons have long been among the “best practices” of UX design, but there are still disabled buttons in interfaces here and there. In 2021, my colleagues at «Open Investments» asked me to make a presentation with a theoretical proof of the “buttons should always be enabled” concept.

Shakker.Ai – Turn your imagination into images, in seconds

AI image generation doesn’t have to be clunky when you use Shakker. Whether you want to create images, change styles, combine components, or inpaint any parts, Shakker makes it smoother than ever for you with prompt suggestion and precise designs.

In Praise of Buttons

In any design discipline there are always certain trends. One of these trends seems to be that buttons are now considered uncool. It doesn’t matter if they are buttons on physical objects or in graphical user interfaces.

Evolving beyond a canvas tool

I love the canvas.It embraces everything. You can write, draw, paint, color, shade, trace and manifest your ideas freely, wherever feels suitable. It’s almost endless freedom. It’s addictive, and I believe it hinders product designers from being as powerful as they should be. Lets go for a ride…

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